I am designing and developing an educational game (PC) to reinforce sustainability concepts for engineering undergraduates. As such, the game focuses on the design and management of a biological ecosystem. Currently, the concept of 'circular economy' which has applications in the industry, is being featured in the game. The storyline of the game revolves around an engineer living in the future times who finds himself stranded on a deserted island, with an escapist goal in mind. The point of the game is for the players to realize the impact of their decisions on the environment, thus developing a sustainable mindset.